Charles Thomas's Website
Employment
Streumon Studio
Daimon Blades
Position: Technical Director
During: 2021/2024
Streumon Studio
Necromunda: Hired Gun
Position: 2D/3D and Technical Artist
During: 2019/2021
IPSoft
Amelia
Position: Technical Artist (freelance)
During: 2017/2018
Antimatter Games
Rising Storm 2: Vietnam
Position: Technical Artist (freelance)
During: 2017
Infinite Realities
Position: Technical Artist (freelance)
During: 2016
Animatic
Position: Technical Artist (freelance)
During: 2015
3Lateral
Position: Shader Artist (freelance)
During: 2014
Infinite Realities
Position: Technical Artist (freelance)
During: 2014
Streumon Studio
Space Hulk Deathwing
Position: 2D/3D and Technical Artist
During: 2013/2014
Infinite Realities
Position: Technical Artist (freelance)
During: 2013
Tripwire Interactive
Killing Floor
Position: 2D/3D Artist (freelance)
During: 2013
Antimatter Games
Rising Storm
Position: Technical Artist (freelance)
During: 2012/2013
Amplitude Studio
Endless Space
Position: 2D/3D Artist (freelance)
During: 2011/2013
Kylotonn Games
The Cursed Crusade
Position: Texture Artist (freelance)
During: 2010/2011
Streumon Studio
EYE: Divine Cybermancy
Position: 2D/3D Artist
During: 2009/2011
Knowledge
- Autodesk 3DS max, Blender
- Affinity Photo, Adobe Photoshop, Substance Designer, Substance Painter
- Marmoset ToolBag
- Source Engine, Unity Engine, Unreal Engine
- C#, GLSL, HLSL and Node based shader
- PIX, RenderDoc, Perforce