Charles Thomas's Website


Employment


Streumon Studio

Daimon Blades

  • Position: Technical Director
  • During: 2021/2024
  • Streumon Studio

    Necromunda: Hired Gun

  • Position: 2D/3D and Technical Artist
  • During: 2019/2021
  • IPSoft

    Amelia

  • Position: Technical Artist (freelance)
  • During: 2017/2018
  • Antimatter Games

    Rising Storm 2: Vietnam

  • Position: Technical Artist (freelance)
  • During: 2017
  • Infinite Realities

  • Position: Technical Artist (freelance)
  • During: 2016
  • Animatic

  • Position: Technical Artist (freelance)
  • During: 2015
  • 3Lateral

  • Position: Shader Artist (freelance)
  • During: 2014
  • Infinite Realities

  • Position: Technical Artist (freelance)
  • During: 2014
  • Streumon Studio

    Space Hulk Deathwing

  • Position: 2D/3D and Technical Artist
  • During: 2013/2014
  • Infinite Realities

  • Position: Technical Artist (freelance)
  • During: 2013
  • Tripwire Interactive

    Killing Floor

  • Position: 2D/3D Artist (freelance)
  • During: 2013
  • Antimatter Games

    Rising Storm

  • Position: Technical Artist (freelance)
  • During: 2012/2013
  • Amplitude Studio

    Endless Space

  • Position: 2D/3D Artist (freelance)
  • During: 2011/2013
  • Kylotonn Games

    The Cursed Crusade

  • Position: Texture Artist (freelance)
  • During: 2010/2011
  • Streumon Studio

    EYE: Divine Cybermancy

  • Position: 2D/3D Artist
  • During: 2009/2011
  • Knowledge


    - Autodesk 3DS max, Blender
    - Affinity Photo, Adobe Photoshop, Substance Designer, Substance Painter
    - Marmoset ToolBag
    - Source Engine, Unity Engine, Unreal Engine
    - C#, GLSL, HLSL and Node based shader
    - PIX, RenderDoc, Perforce